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Metal Gear Rex Final Renders by Puckducker Metal Gear Rex Final Renders by Puckducker
"Now, you shall bear witness to the demon weapon that will drag the world in the 21st century!!" - Liquid Snake

Yep...she's finally done. I started here around mid july and now I'm closing the books on Rex. Though she's actually been done for about 3 weeks now, because of the new job and the new apartment, I really haven't found the time to get all the stuff posted up that I wanted to...but now, here she is, in her full colour beauty.

For some personal data, Rex is made up of over 3000 individual pieces, and over 400,000 polys. The textures take up a combined 1.6 gigs of storage space, with the largest being 2 unique textures for the knee section at 4000x4000 pixels in resolution. Well over 150 hours of work went into this model, which required a full 2 weeks simply to unwrap for texturing. The final renders took upwards of 45 minutes to render with full effects applied, and over 25 minutes per frame for the turntable animation, which took almost 175 hours to render (and I had to render it twice since the first time didn't turn out right). It was modeled in Maya 6.01, rendered with Mental Ray, and all the textures were created in Photoshop 7.0

Just for note: The background was not specifically created by me, but it was just a cool background I happened upon online that I slightly modified in photoshop for use as the background for Rex. Just wanted to be clear on that.

I really enjoyed working on this model. Originally designed by Yoji Shinkawa for the game Metal Gear Solid, I was drawn to the concept because of what a striking pose rex gave off. It's very unique, and even in it's neutral stance, it looks ready to pounce. A very powerful silhouette, and has a lot of really great anthropomorphic qualities to it. And in a time when a lot of mech designs seem to favour complexity, rather than functionality, Rex was really a refreshing design.

I was hoping to take this project further, even possibly fully animating it, but the limitations on my PC just make it too difficult to do so. It is barely able to open right now because of all the RAM it requires, and the PC can barely tumble the camera around her, because she's just too high poly. I am also slightly burned out from the project, having been working on her for over 5 months now, and I'm looking forward to moving on and starting a new project.

The Black and White version of Rex I posted a few months back seems to get a favourite nod from someone almost every day, so I can only hope that everyone here enjoys the fully textured version that much more.

For more pictures, movies and info on Rex (including a couple of turntable animations of the complete model), you can check out the thread I started over a the Threedy Forums here: [link]

Anyways, that's about it for this update. Hope everyone likes the model, and I'm looking forward to starting up work on a new project.
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Daily Deviation

Given 2006-03-29
"From the moment we're thrown into this world, we're fated to bring each other nothing but pain and misery." That's such a great game, and such a great job rendering it. Metal Gear Rex Final Renders by ~Puckducker. ( Featured by smashmethod )
:icondarkansem88:
DarkAnsem88 Featured By Owner Jan 29, 2015
oooooh can we have the model?
Reply
:iconnomadtheviking:
NomadTheViking Featured By Owner Sep 1, 2014  Professional Filmographer
Great work one of my favourite games of all time what a great model good job man! 
Reply
:iconlanhikarids:
LanHikariDS Featured By Owner Aug 8, 2014
*Reaches for wallet* ...how much would it take to get one of these?
Reply
:iconautoman217:
Automan217 Featured By Owner Jun 20, 2014  Hobbyist Traditional Artist
This one will always be my favorite :)
Reply
:iconuzgurugalo:
Uzgurugalo Featured By Owner May 9, 2014  Professional Digital Artist
Really nice work
Reply
:iconninetailedsparx:
ninetailedsparx Featured By Owner May 7, 2014  Student Digital Artist
The best <3
Reply
:iconchafir:
ChaFir Featured By Owner May 2, 2014  Hobbyist General Artist
Gorgeous :o (Eek) 
Reply
:iconchimeraslayer:
ChimeraSlayer Featured By Owner Feb 22, 2014
It's a tremendous job you've done :)
Reply
:iconanurizm:
Anurizm Featured By Owner Jan 16, 2014
Amazing!
Reply
:icon02631:
02631 Featured By Owner Dec 16, 2013
big size pic please
Reply
:iconrensole2k4:
rensole2k4 Featured By Owner Oct 7, 2013  Hobbyist Digital Artist
Dude this is amazing, any chance I could get this to get 3d printed :O ?
Reply
:iconchrisonic01:
Chrisonic01 Featured By Owner Sep 25, 2013
Epic! :) (Smile)
Reply
:iconvin010:
vin010 Featured By Owner Jul 9, 2013
I found something that could change how you live. Take a look at this
[link]
Reply
:iconegyspawn:
EgySpawn Featured By Owner Jul 9, 2013
I had to prove that I could amount to something this picked me up when I was down this put me back in the swing of things I figured I should share the wealth
[link]
Reply
:iconlex333:
lex333 Featured By Owner Jul 9, 2013
I didnt think there was a way out finding this was the greatest thing thats ever happened this put me in the lap of luxury this could be your big break
[link]
Reply
:icondeencz:
deencz Featured By Owner Jul 9, 2013
How to get started making money
[link]
Reply
:iconbrad42104:
brad42104 Featured By Owner Jun 16, 2013
Wow how long did this take you? If you dont mind me asking
Reply
:iconmarine1337:
Marine1337 Featured By Owner May 2, 2013  Hobbyist General Artist
Nice Work, I've always been a fan of this Brute of a Metal Gear.
Reply
:iconsolidiersnake:
SolidierSnake Featured By Owner Mar 29, 2013
Very nice... then imagine this whit Fox Engine...
Reply
:iconalejandro-delgado:
Alejandro-Delgado Featured By Owner Feb 25, 2013
Amazing!
Reply
:iconzapidante:
zapidante Featured By Owner Jan 22, 2013  Hobbyist General Artist
O_O
Reply
:iconmurderoszdska:
MurderosZdska Featured By Owner Dec 5, 2012
...HOLY MOTHER OF GOD THAT IS AWESOME.
Reply
:iconpandorasboxunlocked:
PandorasBoxUnlocked Featured By Owner Oct 25, 2012  Student Traditional Artist
wait you actually made this. dude this is freaking incredible!!!!!
Reply
:iconcrazychuvak:
crazychuvak Featured By Owner Aug 26, 2012
ОХРЕНЕТЬ!
Reply
:iconaquaboysteve:
aquaboysteve Featured By Owner Aug 6, 2012
:clap:
WONDERFUL!! So well detailed!!!
Reply
:iconsky-commander:
sky-commander Featured By Owner Aug 2, 2012  Hobbyist Digital Artist
i know exactly where that qoute comes from....... and it wasn't 1998 (as best as i can remember.. XD)
Reply
:icontrahtenberg:
Trahtenberg Featured By Owner Jun 30, 2012  Hobbyist Digital Artist
Fantastic Work!
Reply
:iconthecrazytrussin:
thecrazytrussin Featured By Owner Jun 16, 2012
It's funny because Metal Gear REX was designed to resemble Gear REX from Peace Walker, the tail is the railgun and the claws on the feet are the same. Nice work, I'm trying to make REX in Google Sketch Up, takes time to get is perfectly shaped.
Reply
:iconn00sh:
n00sh Featured By Owner Jun 12, 2012
Absolutely gorgeous! At first glance, I thought it was a mold. Very well done.
Reply
:iconmistikfantasy:
Mistikfantasy Featured By Owner Apr 20, 2012  Hobbyist General Artist
O_O i love Rex and you made a wonderful job!
Reply
:iconmistikfantasy:
Mistikfantasy Featured By Owner Apr 20, 2012  Hobbyist General Artist
anyway i would love to see this Rex in a rotate (turn on itself) animation footage. Hope you understand what i mean.
Reply
:iconnostressbaggy:
NoStressBaggy Featured By Owner Apr 6, 2012
This is one of the most renders i have ever seen ;)
Reply
:iconcarlospipeful:
carlospipeful Featured By Owner Apr 4, 2012
hey man that is an awsome model just out of curiosity what did you use as a reference to get the dimensions and overall design.
Reply
:iconthejboy88:
Thejboy88 Featured By Owner Mar 28, 2012
I don't know about the rest of you, but I always found REX to be a far more intimidating machine than RAY.

The only way I can exaplin it is in the same way that a WW2 German tank is more frightening to me than a modern tank. It's colder, more angular, more crude-looking and somehow that makes it seem more dangerous.
Reply
:iconblitsrainer:
BlitsRainer Featured By Owner Mar 15, 2012
Look's awsome though on the last metal gear game the Rail gun was gone.
Reply
:iconjustplainmikey:
JustPlainMikey Featured By Owner Mar 5, 2012
Utterly stupendous.
Reply
:iconmanc84:
Manc84 Featured By Owner Feb 19, 2012
I couldn't agree more on how refreshing this simple yet uniqe design is!
and the work is great!

oh I see a thing there *points* that you missed and have to redo.... just kidding :b
Reply
:iconchichiboy:
chichiboy Featured By Owner Jan 22, 2012
all it needs is IWI logo alongside a Japanese Company
Reply
:iconzutange:
zutange Featured By Owner Jan 10, 2012
this works strangly like the mechs in lost planet. but otherwise very good!
Reply
:iconzutange:
zutange Featured By Owner Jan 10, 2012
looks*
Reply
:icondesmondlogan:
desmondlogan Featured By Owner Dec 2, 2011  Hobbyist General Artist
impressive
Reply
:icondylan-bonilla:
Dylan-Bonilla Featured By Owner Nov 10, 2011   Digital Artist
Great-work, looks impeccable.
Reply
:iconvert8472:
Vert8472 Featured By Owner Oct 22, 2011  Hobbyist Writer
I looked at this and went "HOLY S*** SOMEONE MADE A MODEL OF REX",
then I saw it was a digital model and I was like "EVEN MORE HOLY S***"
Reply
:iconlocadio899:
locadio899 Featured By Owner Oct 13, 2011
awesome REXˇˇˇˇ great Work
Reply
:iconwarkentien2:
warkentien2 Featured By Owner Aug 13, 2011  Student General Artist
this is AMAZING @_@
kick*ss evil face just made it perfect!
Reply
:iconsiimftw18:
siimftw18 Featured By Owner Aug 2, 2011
shut up and take my money
Reply
:iconjoshuamrazor17:
Joshuamrazor17 Featured By Owner Jul 15, 2011
awesome job
Reply
:iconarkanuzarceus:
ArkanuzArceus Featured By Owner May 24, 2011
I call snake to destroy this xD
Reply
:iconwolfynsong:
Wolfynsong Featured By Owner May 11, 2011
Good lord, 4k square textures for the KNEES? That is some seriously serious overkill. You could cut that down to 512 square and still have more resolution than you need for a render this size - and doing so should help out with the memory usage issue as well.

But hey, it looks nice anyway, good job.
Reply
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January 15, 2006
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